How to manipulate hanging roots to cross a gap or how to get a hulking creature to move out of the way of an opening. Much like Amanita Design's previous game Botanicula, many puzzles are more about learning how the different elements of a planet intermingle and interact.
![samorost 3 level 1 samorost 3 level 1](https://i.ytimg.com/vi/ObIWLNckAbk/maxresdefault.jpg)
![samorost 3 level 1 samorost 3 level 1](https://cdn.nivoli.com/adventuregamers/images/screenshots/17087/20180203231759_1.jpg)
Those interactions are what constitutes the puzzles you'll find throughout Samorost 3. But once you leave your ramshackle ship behind, you realize that they are full of life, from the odd inhabitants that have carved out their homes in these otherworldly places to the fauna that rustle through the undergrowth.ĭiscovering the places and people of gorgeous organic worlds is what imbues Samorost 3 with such charm and wonder. Those moments are spent exploring planets that look more like organic detritus adrift in the void, gnarled islands of twisting roots and fungal growths. But that overarching story is almost secondary to the moment-to-moment experience of Samorost 3. Developer Amanita Design has always delivered finely-crafted adventures that as much artistic showcases as they are enjoyable point-and-click games, and this latest release Samorost 3, six years in the making, is no exception A living galaxyĮvery Samorost game follows the spacefaring adventures of its nightcap-wearing gnome protagonist, and this third entry is the most expansive one yet, featuring nine diverse planets, ancient mechanical beasts, and a magical flute.Īwakening from his rusted comfortable abode by the flute falling from the heavens, Gnome soon finds himself on a journey across the stars to reunite the instrument with its creators and stop a planet-destroying menace.
![samorost 3 level 1 samorost 3 level 1](https://images8.alphacoders.com/803/thumb-1920-803294.jpg)
Samorost 1 and 2 were released in 20 as Flash games Samorost 3 is the first in the series to come to IOS.īut even if you're not familiar with those games, you just might have heard of Machinarium and Botanicula. And perhaps that confusion is expected, when those games are over a decade old. I can understand if you're confused for a moment, wondering if you've forgotten or overlooked the previous Samorost games on the App Store.